The Quebec Triennial currently on display at the Musée d’Art Contemporain has lots on offer right now. With more than forty artists participating the show is a great and rewarding excuse to get out and see some art before the chills of winter turn us all into apartment-bound hibernators.
For those days when you don’t feel like crawling out from beneath the covers I thought I would look at a couple of interesting digital and net artists this month. The above image is from Guided Saccade by Matthew Biederman. Part of the Triennial, it is a 3-channel generative wall drawing, one of the highlights of the show.
I ran across this next artist quite by chance last week while attending another event, and I’m glad I did. The first reaction on viewing photographic work these days is to try to determine to what extent it has been photoshopped (or not). A friend and I stood for five minutes in front of one Alex McLeods large prints trying to guess what materials had been used to create these table-top landscape models and how much the image had been retouched afterwards.
To our surprise we were informed that the images are 100% CGI, but the artists use of lighting and surface rendering, along with little tricks like adding strings to the clouds had us fooled. The images are great to look at online, but if you have the chance, check out some of his prints to really appreciate the level of detail in these images.
Also be sure to follow the video link on his website to see some of these landscapes in action.
This last artist is the mysterious online entity known as Francoise Gamma. Part of the Computers Club Drawing Society, Gamma produces strange line drawings of deformed cybernetic beings. As much as I love the drawings, the animated GIFs is where the work becomes really fascinating, as the creatures move in repetitive disturbing sequences. Google the name as the work is spread out over a number of sites.